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Ticks Between Each Trigger;input;Offset in Ticks;input
Required Level;input;;
Required Monsters;input;;
Minimum Damage Dealt (optional);input;;
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Monster Type;monster_type;;
Minimum Damage Blocked (optional);input;;
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Minimum Damage Taken (optional);input;;
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Chance;chance;;
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Minimum Health;input;;
Minimum Armor;input;;
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Minimum Durability Damage Taken;input;;
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Resource;resource;Amount Required;input
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Monster Type;monster_type;Minumum Required in Range (optional);input
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Value Checked;input;;
Value Checked;input;;
Value Checked;input;;
Value Checked;input;;
Value Checked;input;;
Value Checked;input;;
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Minumum Required in Range (optional);input;;
Cooldown in Ticks (optional);input;;
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Item;equipment;;
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Distance in cm;input;;